Why does the dashboard not remember the user's fullscreen preference?
My notebook screen resolution is 1280x800.
Whenever I bring up the dashboard or lense view I have to manually click on the expand button in the lower right hand corner to force it to full screen. I have to do this EVERY SINGLE TIME and it feels like Unity 2D is constantly fighting me.
If Unity 2D insists on enforcing the default size of the view why even give the user the fullscreen button in the first place?
A solution with minimal work would be to have Unity 2D honor the user's preference by storing the fullscreen-state of the dashboard or lense view when it's closed. The next time that particular view is open Unity 2D can check and restore it to the size it was before. It could be as easy as checking a key like "dash_fullscreen = 1".
I'd personally prefer it to permanently remember my fullscreen preferences but I'd be satisfied if it lasted the entire session until I log out.
Is there any idealogical or technical reason why this can't be done?
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