How to build the unity-2d package on Maverick?
I am trying to build the unity-2d and bamf-qt on Ubuntu 10.10.
I was able to build the project and install it for development using the answer for Olivier.
Now that I have the latest version of Unity 2d running on Maverick, I would like to create a package for it.
I followed Florian's suggestion or running the following command:
$ apt-get build-dep unity-2d
$ bzr branch lp:unity-2d
$ cd unity-2d
$ debuild -i -us -uc -b
At first, I saw that the debian/obj-${ARCH} folder was empty.
It looks like the debuild rules were not removing the CMakeCache.txt file from the in-source folder.
After removing the CMakeCache.txt the out-source build was working, but it ended up with the following errors:
In unity-2d
dpkg-source: error: add CMakeFiles/
dpkg-source: error: cannot represent change to unity-2d/po/fr.gmo: binary file contents changed
dpkg-source: error: add po/fr.gmo in debian/
dpkg-source: error: unrepresentable changes to source
dpkg-buildpackage: error: dpkg-source -b unity-2d gave error exit status 2
debuild: fatal error at line 1337:
dpkg-buildpackage -rfakeroot -d -us -uc -S failed
Here is the full log for unity-2d http://
In bamf-qt
dpkg-gensymbols: warning: some new symbols appeared in the symbols file: see diff output below
dpkg-gensymbols: warning: some symbols or patterns disappeared in the symbols file: see diff output below
dpkg-gensymbols: warning: debian/
--- debian/
Here is the full log for bamf-qt http://
Do you have any suggestion of what I should change so that the unity-2d package could be build on Maverick?
Many thanks!
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- Adi Roiban
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