how do i use the razor tool in open shot?
the instructions please
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#1 |
https:/
On Wed, Dec 6, 2017 at 9:22 AM, keith perreur-lloyd <
<email address hidden>> wrote:
> New question #661450 on OpenShot Video Editor:
> https:/
>
> the instructions please
>
> --
> You received this question notification because you are an answer
> contact for OpenShot Video Editor.
>
--
*-Jonathan Thomas*
OpenShot Studios, LLC
www.openshotstu
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#2 |
Now click on any clip or transition to quickly cut them (holding CTRL and SHIFT modify the razor to only keep the left or right side). Alternatively, you can cut a clip at the Playhead position by right clicking and choosing “Slice”, by using CTRL+K, or by grabbing the edge of the clip and dragging for more information you can visit here
<a rel="nofollow" href="https:/
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#3 |
Back by popular demand, the razor tool from OpenShot 1.4.3 has returned from the dead. Click on the Razor toolbar button to switch to razor mode. Now click on any clip or transition to quickly cut them (holding CTRL and SHIFT modify the razor to only keep the left or right side). Alternatively, you can cut a clip at the Playhead position by right clicking and choosing “Slice”, by using CTRL+K, or by grabbing the edge of the clip and dragging.Many improvements have been made to the Title Editor and Animated Title Editor. Both editors now display a grid of thumbnails, to make finding the right title easier. Save dialogs are no longer used, and instead title files are saved directly into your project folder. New “Edit Title” and “Duplicate Title” menus have been added, to assist in quickly making changes to titles.Previewing files now has its own dedicated video player, which allows for multiple video preview windows at the same time. Also, audio files render a waveform by default. The speed of previewing files is also improved, using the improvements mentioned below.Performance improvements are always a high priority, and we’ve made some really great improvements to the speed of real-time previews. We’ve also fixed some bugs related to freezes and hangs, caching improvements, frame detection, and better logic to determine the max size of our preview window, so we can optimize by not rendering images and frames larger than the preview window. The end result is the best real-time preview performance yet for OpenShot.I am using the Sphinx documentation system (which is really great), and I think this will be very useful for new users, and any user who wants to get the most out of OpenShot. It is currently only available in English, but I will soon start the translation process for it.Fixes for audio sample distribution, caching, off by 1 errors, and various frame boundary improvements (Thank you Nelson H). Also, improvements to audio device management, which is how OpenShot communicates with the audio system on each OS.Export dialog has been improved to re-load the project, clear cache, and export without requiring any ties to the real-time preview system. This fixes many freezes and hangs when attempting to export, and is a much more stable approach. Also, on Linux, export progress is now displayed on the launcher icon (in Unity and other launchers).With the help of a few volunteers (Ankit, Justin, Jt, and others), we’ve been able to reduce our GitHub bug count from over 380+ bugs to less than 200. Many of those 200 should be resolved with version 2.3, so I still have some work to do in this area, but making great progress! I’ve also added some GitHub templates when filing new bugs, to help increase the quality of new bug reports, and guide users on generating and attaching log files.Added new welcome tutorial message, which contains a checkbox for disabling anonymous error and metrics reporting. That can also be adjusted in the Preferences, but it has been often requested to allow new users to opt-out.
All child windows now center on parent window
Ability to easily display frame numbers on frames
Improved accuracy when calculating frame numbers
Improvements to frame accuracy, especially when zoomed in at max zoom
Dramatically increased speed of selecting and unselecting large numbers of clips/transitions.
Refactor loading properties for selected items, to improve speed.
Refactoring and improving preview playback of files, and preview playback during resize/trim (which now maintains aspect ratio correctly).
Improving long filename (https:/
Updating translation files (with a few minor corrections to string formatting arguments).
Improving test_translatio
Fixed an issue preventing the track names from being translated on launch.
Adding "width x height" to list of profiles on Export and Profiles screens, to make the output resolution more clear
Improved logic for "Next Marker" and "Previous Marker" buttons to include the selected items (start and end positions), to allow quickly jumping to the beginning or end of a selected clip.
Prompting user to find missing files when opening a project, and updating translation template.
Prompt user to save before creating or opening new project file (if needed)
Make effects container on a clip visible on hover (regardless of how small the clip is).
Tweak tooltips of clip title so they don't cover up the menu button and effects.
Making settings save to disk as they are changed in preferences.
Setting focus to Project Files on launch, so the properties filter doesn't auto get tab focus (preventing certain keyboard shortcuts).
Switching snapping logic to compare pixels (not time), so it's still useful at close and far zoom levels. Reducing snapping to 10 pixels. Fixing bug when updating new properties for a clip.
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#4 |
We have added a new transform tool, which allows real-time transformations in the video preview window. Right click on any clip, and choose “Transform” to enable the tool. Using your mouse, move and scale the clip as needed, all while enjoying a real-time preview. Animating the location and scale of clips has never been easier!Zooming in and out of the timeline, in order to increase precision of your edits, has been greatly improved. When zooming the timeline, it now centers on your mouse position, similar to image editing applications. The zoom scale is also now saved in each project file, which saves some time when jumping back into a project. When your mouse is over the timeline, hold CTRL+mouse scroll wheel to zoom in and out.Back by popular demand, the razor tool from OpenShot 1.4.3 has returned from the dead. Click on the Razor toolbar button to switch to razor mode. Now click on any clip or transition to quickly cut them (holding CTRL and SHIFT modify the razor to only keep the left or right side). Alternatively, you can cut a clip at the Playhead position by right clicking and choosing “Slice”, by using CTRL+K, or by grabbing the edge of the clip and dragging.Many improvements have been made to the Title Editor and Animated Title Editor. Both editors now display a grid of thumbnails, to make finding the right title easier. Save dialogs are no longer used, and instead title files are saved directly into your project folder. New “Edit Title” and “Duplicate Title” menus have been added, to assist in quickly making changes to titles.Previewing files now has its own dedicated video player, which allows for multiple video preview windows at the same time. Also, audio files render a waveform by default. The speed of previewing files is also improved, using the improvements mentioned below.Performance improvements are always a high priority, and we’ve made some really great improvements to the speed of real-time previews. We’ve also fixed some bugs related to freezes and hangs, caching improvements, frame detection, and better logic to determine the max size of our preview window, so we can optimize by not rendering images and frames larger than the preview window. The end result is the best real-time preview performance yet for OpenShot.Each media file you add to the OpenShot timeline is called a clip and is visualized by a dark, rounded rectangle (as seen in the screenshot below). A clip has many properties, which affect how and when the clip is rendered and composited, such as position, layer, scale, location, rotation, and alpha. OpenShot can animate these properties over time, and when combined, can create some amazing effects.
To display a clip’s properties, either right-click and choose Properties or double click on the clip. Clip properties appear in the properties dock, in alphabetical order. These properties can be filtered by typing a few letters in the filter box, at the top of the property panel.
To adjust a property, you can:
click on its value and drag the slider from side to side for a coarse adjustment
double click on its value and enter a value. Numerical values display to 2 decimal places, but you can enter more precise numbers. You can often enter valid values that are outside the range offered by the slider adjustment.
right-click or double-click to select an https:/
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#5 |
To display a clip's properties, you can either right-click on the clip and choose Properties or double-click on the clip. The clip properties will then appear in the properties dock in alphabetical order. If you need to locate a specific property quickly, you can filter the properties https:/
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